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Shoutbox

2022 Apr 10 06:13:34
Niktout: Join us on discord: https://discord.gg/RYWy7KpXUm

2022 Apr 10 05:54:12
Niktout: Hi everyone!  ;D

Recent posts

#1
Guides / Card Desocketing Information(W...
Last post by Niktout - Jun 05, 2025, 03:25 PM
- General Information:

----------------------------------------------------------
- Options:
- 1,000,000 zeny is the basic service fee, but only has 5% chance of success (95% fail chance) (works for MVP cards too).
- Ordinary Lubricant can be used to raise the chances of a successful desocketing to 40% (60% fail chance).
- Premium Lubricant can be used for an even greater chance of desocketing success to 80% (20% fail chance).
- Sillit Pong is the best lubricant on the market, and is reserved for MVP cards - 100% success guaranteed!

WARNING: Upon failure, the cards or equipment or overupgrade during the work CAN BE DESTROYED.

-------------------------------------------------
- Success/Failure rates explanation:
- Success rates have 3 parameters, one for card, another for equipment and a last for overupgrade, they are all synched together per option you choose.
i.e: if you successfully recover your equipment and card, you still have a chance to lose your overupgrade,
- If you recover your equipment, you can lose a card and lose your overupgrade or keep your overupgrade.
- If you lose your equipment, you lose all the cards(if on a weapon) and overupgrade.
So it's like your roll a dice 3 times in a row at 80% chance which can be in your favor or not.

---------------------------------------------
- Quest Shop: Lubricant will be available through Quest Shop and Silvervine through obb/opb and/or maybe from giftbox(not sure as it's super easy to obtain them) and/or these could also be crafted through random items as well.

- Ordinary Lubricant = 36x Silvervine + 1M zeny
- Premium Lubricant  = 56x Silvervine + 2M zeny
- Sillit Pong Bottle  = 192x Silvervine + 10M zeny
- Silvervine = ?
#2
Acronia News / Server Migration Completed
Last post by Goon - Jun 01, 2025, 12:33 AM
Hello, We've migrated ECO to a new server. Please run the launcher to download the latest server.lst.

Alternatively, you can download it You cannot see attachments on this board..
#3
Game Support / Re: Did not receive activation...
Last post by Niktout - Apr 08, 2025, 08:58 PM
Quote from: Lacrimas on Feb 17, 2025, 10:28 AMHey, I created my account today but I didn´t receive my activation e-mail for the account. It´s not in my spam folder. It said in the FAQ

QuoteIf you still don't see your activation E-Mail, send a message on the forums to Atomix or Dragoon that includes your username to be activated

but I couldn´t find anyone with those user names, maybe I´m not getting it right.
You need to contact us on Discord and there is no activation e-mails, accounts get created straight away.
#4
Guides / All Town Warpra Locations
Last post by Sacrosanct Professor - Mar 30, 2025, 12:57 PM
Warpra Locations for Towns

Let me know if I missed any and I will add them to the blog.
#5
Game Support / Did not receive activation Mai...
Last post by Lacrimas - Feb 17, 2025, 10:28 AM
Hey, I created my account today but I didn´t receive my activation e-mail for the account. It´s not in my spam folder. It said in the FAQ

QuoteIf you still don't see your activation E-Mail, send a message on the forums to Atomix or Dragoon that includes your username to be activated

but I couldn´t find anyone with those user names, maybe I´m not getting it right.
#6
Guides / Dungeon of The Week~
Last post by Niktout - Dec 02, 2024, 07:20 PM
- There are 2 pools of dungeons, 13 Low level dungeons & 8 high level dungeons.
- 1 dungeon in each category is randomly picked up on Monday 00:00 server @time and the Dungeons are given a slight random bonus between XP Rate to 5.5x, 6x or Double Drop(counts as killing 2 mobs instead of 1 and extra loot drops on the floor even if you have @autoloot enabled), each pool can only get 1 bonus at a time.

- Dungeons that are picked up are announced every 3 hours as a reminder starting at 0033 server @time.

- Dungeons Pools:
- Low Level Dungeons:
Quote* Ant Hell
* Beach Dungeon
* Byalan Island Dungeon
* Coal Mine / Mjolnir Dead Pit
* Geffen Dungeon
* Hidden Temple / Labyrinth Forest
* Orc Dungeon
* Payon Cave
* Pyramid
* Sphinx
* Sunken Ship / Treasure Island
* Toy Factory
* Umbala Dungeon

- High Level Dungeons:
Quote* Amatsu Dungeon
* Ayothaya Ancient Shrine
* Clock Tower
* Glast Heim
* Gonryun Dungeon
* Lou Yang Dungeon
* Magma Dungeon
* Turtle Island Dungeon

#7
General Discussion / Granado Espada ( Sword of the ...
Last post by vonKronen - Nov 29, 2024, 09:18 PM
Hello and Welcome!

DISCLAIMER: This going to be a bit chaotic at the start and Screenshots, GIFs & videos get added over time. If things are unclear or you find errors feel free to reply and i going to try to fix things.

Things Granado Espada doesn't tell you

The most important thing in this game is to know the difference between keep range and your character range.

Keep range is the radius around a character in which they register loot or enemies (while in Assault mode, keep mode, hold mode and harvest mode), the standard radius in game is 1000 in game units. This range can be modified with CTRL & + /- on your NUM pad.

Your character range is the attack distance of your current stance, this can change drastically with stance/weapon choice.
A pistol for example got a range of 1100 units, while a rifle got about 1500.

The 3rd important distance is between your other characters and your leader which can be at max 1600 units, before they stop what they are doing and running towards your leading character.


Beside the Group Mode (F9) you can use dragging, just like in your operating system, to mark any number of characters to control independently of your group mode. By switching the leader, your current group mode gets applied again.


Zone map movement not only consists of left click to move to the desired location, but also of right click to initiate assault more via zone map movement.


Hold Mode (CTRL + H) differs drastically from Keep Mode (Space bar).
This mode commands your characters to "hold" their current position without moving and attack everything in range (keep range).


!!Picutres / GIFS Follow!!

That means your character attack any enemy he can hit without moving from his position.

this mode can be useful for range characters to hold high ground or specific postions, as they can't be dragged away by following an enemy.

The Drawbacks of this mode are that skill usage cancel hold mode and knock back changes your hold position.



to be continued...



#8
Guides / Interface Guide~
Last post by Niktout - Oct 23, 2024, 03:44 PM
Interface guide is at the following link: https://sge.fandom.com/wiki/Interface
#9
Guides / Baron PK System (Forced Attack...
Last post by Niktout - Oct 22, 2024, 11:18 PM
#10
Guides / NEW Player Guide
Last post by Niktout - Oct 14, 2024, 03:31 PM
- What is Granado Espada?

GE is an MMORPG that features some unique traits in gameplay, the main one being the ability to control up to 3 characters simultaneously (multi-character control, or MCC). Not only that, but there is also a large selection of classes to choose from in your team, allowing for endless possibilities in PvP or PvE. Another uncommon feature is the ability for automated combat: characters are able to fight weak monsters on their own, allowing the user to slowly progress in levels despite being away from the game. This will not be a replacement for active farming, raiding or questing, but it's a good alternative to progress for those that can't devote as much time playing.

- So what classes are there? What are stances?

Initially, you can only create a team using 5 starting classes, while the over 150 additional characters become available as you progress in quests. Stock characters tend to be the most flexible, being able to adapt to many different situations while recruited NPCs tend to be more specialized in particular weapons, stances or roles. Stances generally define your combat style and abilities. Each class has their set of useable stances for different weapons, and each stance usually gives you access to 4-5 skills to use as well as a defined set of stats and attack animation. There can be several useable stances for the same weapon for some classes, so switching them around is generally useful depending on what you need. Each class is characterized by their stat distribution, their available stances and their personal/job skill. Each class has its own personal skill, which is basically a skill that can be used from any of their stances.

- The 5 stock classes are as follows:
Fighter – Your typical melee warrior. Stock fighters can use a wide array of different weapons and stances, allowing them to plan ahead for different situations. They can both tank and deal considerable damage to all armor types and their versatility allows them to fit into literally any team. Fighter weapons include swords, daggers, sabres, pistols, polearms, greatswords, rapiers, blunts, shields and javelins.

Musketeer – A ranged damage dealer class that primarily relies on guns. Musketeers are vulnerable up-close but make up for it with great single target damage from long range (as typical archers). They are excellent boss-killers and can quickly dispose of monsters with their strong attacks as well. Musketeer weapons include pistols, rifles and bayonets.

Wizard – Wizards are the masters of utility. They have access to several AOE skills as well as many protective buffs for their allies and deadly debuffs for their enemies. They are a balanced class that is effective both offensively and defensively. In later stages they are also able to fight airborne, staying out of harm of melee attackers, granting them unparalleled survival in some situations. Wizards can use either rods or staffs for their stances.

Elementalist – Elementalists are the proverbial glass cannons of the game. They are able to deal amazing damage, especially to several enemies at once but are also very squishy and slow in some of their stances. Their stance selection gives them the choice of fire, ice or lightning spells which can be drastically effective against certain enemies depending on magic vulnerabilities. Elementalists use different attribute bracelets in their wrists for each magic type as weapons.

Scout – Unlike the name suggests, Scouts are mostly useful as a healing support rather than as spike damage dealers. They are able to keep their party alive via healing spells, and can cast several useful buffs for both offense and defense in their group. A must-have for any starting team, since they will both enable your team to afk-level (with autoheal) and can be incredibly useful as a back-up healer when engaging on several enemies at once. They can also revive fallen characters, which is important as you stop automatically spawning after level 51. Scout weapons mostly include daggers or rosarios (for high level support stances).

- Which classes should I chose as a first team?

Here are a few teams I consider optimal for a starting player. Other teams not listed here can work too, and you can always level new characters up to experiment, obviously, but these groups will give you the most versatility and effectiveness as far as early-game goes:

Fighter Musketeer Scout – a good mix of single target damage and durability. You may not level up as fast as some teams out there but this gives you a lot of tools to adjust to different zones, and most importantly boss fights in which this team shines at.

Fighter Elementalist Scout – a balanced setup, and particularly useful for active leveling since you have good AOE ability and lots of versatility with stances and weapons.

Fighter Wizard Scout - this team isn't as offensive as the previous one, but it is very safe and has a lot of tools in their disposal. It still levels up fairly fast but keep in mind that you will have relatively low dps outside skills

Musketeer Wizard Scout – an offensive-minded team that has very strong ranged presence, both single target and AOE. In this team, the wizard acts as a secondary support at keeping the musketeer alive (especially with Levitation), but if executed properly has one of the fastest leveling speeds out there, both actively and afk).

Wizard Elementalist Scout – a full caster team. Squishy team but has incredible crowd control and mass damage potential. The only downfall is that casters are typically subpar for afk leveling, so despite being extremely strong for clearing dungeons and missions actively, don't expect to progress much while away from the game with this team.

- So now I have my team – what should I do?

Farming vs Questing: As a new player, it will be in your best interest to complete quests and exple new maps. Quests don't reward you with a lot of experience in this game but they will give you useful items to purchase equipment and advance with the storyline, giving you access to new maps and instances, so it's recommended for you to complete all Scenario quests as you receive them. Remember to take repeatable quests from Pioneering merchants in most zones for extra EXP cards. Some quests will also reward you with NPC cards, which allows you to create different classes to play with later on.


Equipment: You can get new equipment for your characters in several ways. The most common way get gear is to collect shinny crystals from mob drops and trade them in for gear. This shiny crystal gear will level up with you all the way to level 100. You can increase the stats on you gear by "enchanting" the items with "Novice" Chips or using shinny Crystals to go to +6.
Elites weapons and armors will be a lot more powerful for a minimum of 16 level difference versus Crescemento gears.

- How to make gold in game?

Sell material drops to other players via the market manager. Copper, Coal, Cabbose, Cast Iron are quite valuable in crafting so you can make decent money selling them. Sell junk dropped gear you don't need to NPC merchants. When you get to higher levels you can join raids to earn more valuable drops. Pick up all the shinny crystals you can as they are needed throughout the game.


- Play Mini Games?

You can earn new character classes by playing mini game. You get 5 free mini-game passes per-day for chances to get a high score. High scoring players receive 100s of bonus tokens which can be used in the mini-game shop to purchase powerful characters such as JD, Beatrice, or Sierra.

- Power leveling Team:

At first you will only have access to characters but you complete some quests you will receive character "Cards" that will allow you to create additional classes. The best strategy is to used these cards to make new characters in your barracks and then start power leveling. The best power leveling team is Bernelli, Soho, Emelia. These characters will level much faster than stock characters due to there unique abilities.

Bernelli is best early game AoE because her basic shotgun attack will hit multiple enemies at once.

Soho is a Jack of all trades character that can buff, dps, and tank.

Emelia is the best healer in the early game and is very important in questing.

Level these characters up first and then use them to power level other characters later. Alternatively Lisa can also fit in the power leveling team for the grinding debuff in place of either Soho or Emelia. Lisa is very useful toward the end game as well.

- Breaking into the End Game:

After you have completed a good chunk of the questing it is time to start thinking about the end game. This is where a lot of players run into trouble and thinking that they have to pay money to progress. However, there are some simple tricks that will grant you easier access to the end game content.

1. Buffer rings. Several classes are in high demand for raids if you get their respective buffer rings. Even if you have the worst gear you will still get invited to raids. Examples:
- Mia Karjalain + 2 magic Boost rings
- Lorch + 2 Infiltration Rings
- Bernelli + 2 Detection Rings
- Vincent Rio + 1 Encore ring and 1 other stance ring
- Scout or Emelia with 2 Enhanced Tactics rings (more expensive than other options)

2. Upgrade to better gear.
- Focus on armor first (Get Elite Le Blanc with 3DR mod) not too expensive
- If you have the money go for Elite Le Noir
- Buy stuff from other players that is already +7 with 3DR
- Don't waste money on Elite 92 armor ( the value of Elite 96 is debatable)
- Check the market manager often and look for deals

3. Run easy daily solo missions
- Joaquin Barrier defense
- Joaquin Barrier siege
- Rhapsody of the Undead
- Bounty hunters missions (Portobello, Torsche, etc)

4. Run easy group missions
- Castilia Mine
- Castilia Relic
- Bristia Back Alley
- Crow Forrest
- Clock Tower (intermediate difficulty 24 man raid)

5. Increase your family level by power leveling all the characters in your barracks.
- Even if you don't plan to play these characters it is good to level them
- You will get power bonuses for every level your family increases
- It is not that hard to get a 40 or 50 level family by making lots of characters
- Gehenna Bridge and Skelly dungeon are the best power leveling spots

- Some notes on basic game control.

* If you are in town you can't change stances or enter combat. Combat controls are disabled in town.

List of useful hotkeys:
Alt- A = Quest Log
Alt- E = Inventory
Alt- Z = zone map
Alt- W = World map
Alt- F = hides the UI
Alt- R = family info
Alt- T = clan / faction info
Alt- D = Group / party window

Character #1 keys
Q, W, E, R, T, Y = stance skills
U , I = potion consume slots (drag potions here)

Character #2 keys
A, S, D, F, G, H = stance skills
J, K = potion consume slots (drag potions here)

Character #3 keys
Z, X, C, V, B, N = stance skills
M, , = potion consume slots (drag potions here)

Use the mouse to click on the "GREEN Triangle"(Or F9) to toggle between single character control and multi character control.

F1, F2, F3 keys will change your leader selection
F5, F6, F7, F8 will change the stance of the leader ONLY

To enter combat hit the "SPACE BAR"
When all else fails hit the "SPACE BAR"

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