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Shoutbox

2022 Apr 10 06:13:34
Niktout: Join us on discord: https://discord.gg/RYWy7KpXUm

2022 Apr 10 05:54:12
Niktout: Hi everyone!  ;D

NEW Player Guide

Started by Niktout, Oct 14, 2024, 03:31 PM

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Niktout

- What is Granado Espada?

GE is an MMORPG that features some unique traits in gameplay, the main one being the ability to control up to 3 characters simultaneously (multi-character control, or MCC). Not only that, but there is also a large selection of classes to choose from in your team, allowing for endless possibilities in PvP or PvE. Another uncommon feature is the ability for automated combat: characters are able to fight weak monsters on their own, allowing the user to slowly progress in levels despite being away from the game. This will not be a replacement for active farming, raiding or questing, but it's a good alternative to progress for those that can't devote as much time playing.

- So what classes are there? What are stances?

Initially, you can only create a team using 5 starting classes, while the over 150 additional characters become available as you progress in quests. Stock characters tend to be the most flexible, being able to adapt to many different situations while recruited NPCs tend to be more specialized in particular weapons, stances or roles. Stances generally define your combat style and abilities. Each class has their set of useable stances for different weapons, and each stance usually gives you access to 4-5 skills to use as well as a defined set of stats and attack animation. There can be several useable stances for the same weapon for some classes, so switching them around is generally useful depending on what you need. Each class is characterized by their stat distribution, their available stances and their personal/job skill. Each class has its own personal skill, which is basically a skill that can be used from any of their stances.

- The 5 stock classes are as follows:
Fighter – Your typical melee warrior. Stock fighters can use a wide array of different weapons and stances, allowing them to plan ahead for different situations. They can both tank and deal considerable damage to all armor types and their versatility allows them to fit into literally any team. Fighter weapons include swords, daggers, sabres, pistols, polearms, greatswords, rapiers, blunts, shields and javelins.

Musketeer – A ranged damage dealer class that primarily relies on guns. Musketeers are vulnerable up-close but make up for it with great single target damage from long range (as typical archers). They are excellent boss-killers and can quickly dispose of monsters with their strong attacks as well. Musketeer weapons include pistols, rifles and bayonets.

Wizard – Wizards are the masters of utility. They have access to several AOE skills as well as many protective buffs for their allies and deadly debuffs for their enemies. They are a balanced class that is effective both offensively and defensively. In later stages they are also able to fight airborne, staying out of harm of melee attackers, granting them unparalleled survival in some situations. Wizards can use either rods or staffs for their stances.

Elementalist – Elementalists are the proverbial glass cannons of the game. They are able to deal amazing damage, especially to several enemies at once but are also very squishy and slow in some of their stances. Their stance selection gives them the choice of fire, ice or lightning spells which can be drastically effective against certain enemies depending on magic vulnerabilities. Elementalists use different attribute bracelets in their wrists for each magic type as weapons.

Scout – Unlike the name suggests, Scouts are mostly useful as a healing support rather than as spike damage dealers. They are able to keep their party alive via healing spells, and can cast several useful buffs for both offense and defense in their group. A must-have for any starting team, since they will both enable your team to afk-level (with autoheal) and can be incredibly useful as a back-up healer when engaging on several enemies at once. They can also revive fallen characters, which is important as you stop automatically spawning after level 51. Scout weapons mostly include daggers or rosarios (for high level support stances).

- Which classes should I chose as a first team?

Here are a few teams I consider optimal for a starting player. Other teams not listed here can work too, and you can always level new characters up to experiment, obviously, but these groups will give you the most versatility and effectiveness as far as early-game goes:

Fighter Musketeer Scout – a good mix of single target damage and durability. You may not level up as fast as some teams out there but this gives you a lot of tools to adjust to different zones, and most importantly boss fights in which this team shines at.

Fighter Elementalist Scout – a balanced setup, and particularly useful for active leveling since you have good AOE ability and lots of versatility with stances and weapons.

Fighter Wizard Scout - this team isn't as offensive as the previous one, but it is very safe and has a lot of tools in their disposal. It still levels up fairly fast but keep in mind that you will have relatively low dps outside skills

Musketeer Wizard Scout – an offensive-minded team that has very strong ranged presence, both single target and AOE. In this team, the wizard acts as a secondary support at keeping the musketeer alive (especially with Levitation), but if executed properly has one of the fastest leveling speeds out there, both actively and afk).

Wizard Elementalist Scout – a full caster team. Squishy team but has incredible crowd control and mass damage potential. The only downfall is that casters are typically subpar for afk leveling, so despite being extremely strong for clearing dungeons and missions actively, don't expect to progress much while away from the game with this team.

- So now I have my team – what should I do?

Farming vs Questing: As a new player, it will be in your best interest to complete quests and exple new maps. Quests don't reward you with a lot of experience in this game but they will give you useful items to purchase equipment and advance with the storyline, giving you access to new maps and instances, so it's recommended for you to complete all Scenario quests as you receive them. Remember to take repeatable quests from Pioneering merchants in most zones for extra EXP cards. Some quests will also reward you with NPC cards, which allows you to create different classes to play with later on.


Equipment: You can get new equipment for your characters in several ways. The most common way get gear is to collect shinny crystals from mob drops and trade them in for gear. This shiny crystal gear will level up with you all the way to level 100. You can increase the stats on you gear by "enchanting" the items with "Novice" Chips or using shinny Crystals to go to +6.
Elites weapons and armors will be a lot more powerful for a minimum of 16 level difference versus Crescemento gears.

- How to make gold in game?

Sell material drops to other players via the market manager. Copper, Coal, Cabbose, Cast Iron are quite valuable in crafting so you can make decent money selling them. Sell junk dropped gear you don't need to NPC merchants. When you get to higher levels you can join raids to earn more valuable drops. Pick up all the shinny crystals you can as they are needed throughout the game.


- Play Mini Games?

You can earn new character classes by playing mini game. You get 5 free mini-game passes per-day for chances to get a high score. High scoring players receive 100s of bonus tokens which can be used in the mini-game shop to purchase powerful characters such as JD, Beatrice, or Sierra.

- Power leveling Team:

At first you will only have access to characters but you complete some quests you will receive character "Cards" that will allow you to create additional classes. The best strategy is to used these cards to make new characters in your barracks and then start power leveling. The best power leveling team is Bernelli, Soho, Emelia. These characters will level much faster than stock characters due to there unique abilities.

Bernelli is best early game AoE because her basic shotgun attack will hit multiple enemies at once.

Soho is a Jack of all trades character that can buff, dps, and tank.

Emelia is the best healer in the early game and is very important in questing.

Level these characters up first and then use them to power level other characters later. Alternatively Lisa can also fit in the power leveling team for the grinding debuff in place of either Soho or Emelia. Lisa is very useful toward the end game as well.

- Breaking into the End Game:

After you have completed a good chunk of the questing it is time to start thinking about the end game. This is where a lot of players run into trouble and thinking that they have to pay money to progress. However, there are some simple tricks that will grant you easier access to the end game content.

1. Buffer rings. Several classes are in high demand for raids if you get their respective buffer rings. Even if you have the worst gear you will still get invited to raids. Examples:
- Mia Karjalain + 2 magic Boost rings
- Lorch + 2 Infiltration Rings
- Bernelli + 2 Detection Rings
- Vincent Rio + 1 Encore ring and 1 other stance ring
- Scout or Emelia with 2 Enhanced Tactics rings (more expensive than other options)

2. Upgrade to better gear.
- Focus on armor first (Get Elite Le Blanc with 3DR mod) not too expensive
- If you have the money go for Elite Le Noir
- Buy stuff from other players that is already +7 with 3DR
- Don't waste money on Elite 92 armor ( the value of Elite 96 is debatable)
- Check the market manager often and look for deals

3. Run easy daily solo missions
- Joaquin Barrier defense
- Joaquin Barrier siege
- Rhapsody of the Undead
- Bounty hunters missions (Portobello, Torsche, etc)

4. Run easy group missions
- Castilia Mine
- Castilia Relic
- Bristia Back Alley
- Crow Forrest
- Clock Tower (intermediate difficulty 24 man raid)

5. Increase your family level by power leveling all the characters in your barracks.
- Even if you don't plan to play these characters it is good to level them
- You will get power bonuses for every level your family increases
- It is not that hard to get a 40 or 50 level family by making lots of characters
- Gehenna Bridge and Skelly dungeon are the best power leveling spots

- Some notes on basic game control.

* If you are in town you can't change stances or enter combat. Combat controls are disabled in town.

List of useful hotkeys:
Alt- A = Quest Log
Alt- E = Inventory
Alt- Z = zone map
Alt- W = World map
Alt- F = hides the UI
Alt- R = family info
Alt- T = clan / faction info
Alt- D = Group / party window

Character #1 keys
Q, W, E, R, T, Y = stance skills
U , I = potion consume slots (drag potions here)

Character #2 keys
A, S, D, F, G, H = stance skills
J, K = potion consume slots (drag potions here)

Character #3 keys
Z, X, C, V, B, N = stance skills
M, , = potion consume slots (drag potions here)

Use the mouse to click on the "GREEN Triangle"(Or F9) to toggle between single character control and multi character control.

F1, F2, F3 keys will change your leader selection
F5, F6, F7, F8 will change the stance of the leader ONLY

To enter combat hit the "SPACE BAR"
When all else fails hit the "SPACE BAR"

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