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Atomix Granado Espada => General Discussion => Topic started by: vonKronen on Nov 29, 2024, 09:18 PM

Title: Granado Espada ( Sword of the new world) little secrets
Post by: vonKronen on Nov 29, 2024, 09:18 PM
Hello and Welcome!

DISCLAIMER: This going to be a bit chaotic at the start and Screenshots, GIFs & videos get added over time. If things are unclear or you find errors feel free to reply and i going to try to fix things.

Things Granado Espada doesn't tell you

The most important thing in this game is to know the difference between keep range and your character range.

Keep range is the radius around a character in which they register loot or enemies (while in Assault mode, keep mode, hold mode and harvest mode), the standard radius in game is 1000 in game units. This range can be modified with CTRL & + /- on your NUM pad.

Your character range is the attack distance of your current stance, this can change drastically with stance/weapon choice.
A pistol for example got a range of 1100 units, while a rifle got about 1500.

The 3rd important distance is between your other characters and your leader which can be at max 1600 units, before they stop what they are doing and running towards your leading character.


Beside the Group Mode (F9) you can use dragging, just like in your operating system, to mark any number of characters to control independently of your group mode. By switching the leader, your current group mode gets applied again.


Zone map movement not only consists of left click to move to the desired location, but also of right click to initiate assault more via zone map movement.


Hold Mode (CTRL + H) differs drastically from Keep Mode (Space bar).
This mode commands your characters to "hold" their current position without moving and attack everything in range (keep range).


!!Picutres / GIFS Follow!!

That means your character attack any enemy he can hit without moving from his position.

this mode can be useful for range characters to hold high ground or specific postions, as they can't be dragged away by following an enemy.

The Drawbacks of this mode are that skill usage cancel hold mode and knock back changes your hold position.



to be continued...